About This Page
I have this Idea for a trimmed down Tactical game in turn for a few years and, slowly I plan to get it done.
My vision is to create a turn based tactical combat mechanic that is different to what is common in the market, it should be fast and dinamic
Design Goals
- High Stakes: every turn should be impactiful in the overall combat
- Simple: you should have few resources and the actions should be predictable
- Deep: The rules should compound In consistent ways, allowing for variety of content
- Understandable: you should be able to learn the basics and start having fun in your first game
Get In Touch
This is site is pretty much a stub right now! but you can contact me with this email
Contact Me